Age | Commit message (Collapse) | Author |
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Fix theme propagation for children of top level controls and windows
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Control::custom_minimum_size
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Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
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MOUSE_FILTER_PASS
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Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
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have default values
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This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
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This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0.
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This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
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get_viewport()->gui_get_focus_owner()
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This reverts commit dfb7d46a2aaf9bef2c7dd067e699e70291062fb6.
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Happy new year to the wonderful Godot community!
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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