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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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control.cpp
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Author
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-25
Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED`
Aaron Record
2022-08-24
Disconnect Control from theme resources to avoid issues on destruction
Yuri Sizov
2022-08-23
Add some codes, returnes directly if the value is not changed.
风青山
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-19
Replace meta properties with regular properties in `Control`
Yuri Sizov
2022-08-12
Add dumb theme item cache to Control
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
Reorganize code of control.cpp for better maintainability
Yuri Sizov
2022-07-20
simplify alignment preset, fixing icon for full rect
Nathan Franke
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-01
Fix find_next_valid_focus() freeze
kobewi
2022-06-30
Fix find_next_valid_focus() freeze
kobewi
2022-06-27
Merge pull request #61587 from YuriSizov/control-fix-theme-owner-toplevel
Rémi Verschelde
2022-06-23
enhancement: rename exposed property Control::minimum_size to Control::custom...
Pierre-Thomas Meisels
2022-06-20
Improve TileSet editor and add more suffixes
FireForge
2022-06-14
Add vector value linking
kobewi
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-01
Fix theme propagation for children of top level controls and windows
Yuri Sizov
2022-05-22
Update last min size when Control becomes visible
Haoyu Qiu
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-17
Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-16
Merge pull request #59231 from Sauermann/fix-top-level-identification
Rémi Verschelde
2022-05-09
Simplify anchor metadata
kobewi
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Merge pull request #59185 from NeilKleistGao/master
Hugo Locurcio
2022-04-28
Inlcude CanvasLayer transform into calculation of Control screen position
Markus Sauermann
2022-04-22
Implement Label3D node.
bruvzg
2022-04-01
Fix how Root Control Node is determined
Markus Sauermann
2022-04-01
Remove metadata `_edit_layout_mode` and `_edit_use_custom_anchors` if they ha...
NeilKleistGao
2022-04-01
Extract theme property names for localization
Haoyu Qiu
2022-03-30
Fix Control::warp_mouse to respect canvas transform
Markus Sauermann
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-13
Expose methods for screen-space transforms
kobewi
2022-03-10
Revert "Update mouse cursor shape after changes"
Markus Sauermann
2022-03-09
Update mouse cursor shape after changes
Markus Sauermann
2022-03-08
Rename Control's Rect properties to exclude rect_ part
Marcel Admiraal
2022-03-05
Remove custom_* prefixes compatibility
kobewi
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-13
Limit inspector updates when dragging anchored controls
Yuri Sizov
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
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