Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-03-28 | Fix inspector group name capitalization | FireForge | |
2022-03-27 | Add GDExtension support to Script | reduz | |
* Ability to create script languages from GDExtension * Some additions to gdnative_extension.h to make this happen * Moved the GDExtension binder to core This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x. Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again). | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg | |
2022-02-04 | Cleanup and move char functions to the `char_utils.h` header. | bruvzg | |
2022-02-04 | String: Add contains(). | Anilforextra | |
2022-01-30 | With auto_brace_complete enabled, selected text now gets wrapped by braces | Igor Kordiukiewicz | |
2022-01-27 | Merge pull request #57281 from Rubonnek/rename-subsequence | Rémi Verschelde | |
2022-01-26 | Rename String::is_subsequence_ofi to String::is_subsequence_ofn | Wilson E. Alvarez | |
2022-01-23 | Fix selection being deleted and indentation not being accounted for | Preslavb | |
2022-01-22 | Rename request_code_completion signal | kobewi | |
2022-01-19 | Convert TextEdit callbacks to Callable | Paulb23 | |
2022-01-14 | Fix CodeEdit guidelines position. | bruvzg | |
2022-01-06 | Merge pull request #55851 from Chaosus/better-completion-options-list_rebased | Rémi Verschelde | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-12-12 | Fix highlight for completion options match (rebased) | Yuri Roubinsky | |
Co-authored-by: Gustav Andersson <gvekan@users.noreply.github.com> | |||
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-11-25 | Merge pull request #55227 from ator-dev/fix-code-folding | Rémi Verschelde | |
2021-11-24 | Fix code folding when end of block is unindented delimiter | ator-dev | |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-17 | Fix TextEdit mouse interactions when the last line is hidden | Paulb23 | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-10-25 | Ignore empty Font resources as theme override. | bruvzg | |
Add range hint to font_size properties. Remove excessive `base_size` Font property. | |||
2021-10-18 | Fix crash when executing CodeEdit._main_gutter_draw_callback | Haoyu Qiu | |
2021-10-06 | Merge pull request #53476 from Paulb23/breakpoint-move-up-fix | Rémi Verschelde | |
2021-10-06 | Fix breakpointed_lines out of sync when removing lines above | Paulb23 | |
2021-10-06 | Fix the "END" key behaving like "PAGE_DOWN" in code completion. | Eric M | |
Before: behaved like page down. After: goes to last item. | |||
2021-10-01 | Fix deleting selection at the first line do not work with backspace | Jean-Michel Bernard | |
2021-09-30 | Use range iterators for `Map` | Lightning_A | |
2021-09-30 | Improved breakpoint gutter for CodeEdit. | Eric M | |
Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry. | |||
2021-09-24 | Fix incorrect offsets of tooltip content in `CodeEdit` | Yuri Roubinsky | |
Fix incorrect offsets of tooltip content in `CodeEdit` | |||
2021-09-23 | Construct values only when necessary. | Anilforextra | |
2021-09-20 | Change completion prefixes to single char and unnecessary ui_cancel accept_event | Paulb23 | |
2021-09-14 | Merge pull request #52583 from e8newallm/52360 | Rémi Verschelde | |
Removed updates that caused unnecessary window updates | |||
2021-09-13 | Removed updates that caused unnecessary window updates | Matthew Newall | |
2021-09-13 | Merge pull request #52443 from Paulb23/code-edit-indext-fixes | Rémi Verschelde | |
Fix brace placement with space auto indent | |||
2021-09-13 | Merge pull request #52346 from Paulb23/string-tracking-fixes | Rémi Verschelde | |
Fix getting deliminator start over empty lines and blank start keys | |||
2021-09-09 | Fix block deliminator not-folding at end of file | Paulb23 | |
2021-09-07 | Merge pull request #52339 from jmb462/fix-fold-function-with-comment-fail | Max Hilbrunner | |
Fix wrong folding behaviour of last block if containing comment | |||
2021-09-07 | Merge pull request #52359 from williamd67/fix-autocomplete-merge | Max Hilbrunner | |
Fix incorrectly removing two characters by auto brace | |||
2021-09-06 | Fix brace placement with space auto indent | Paulb23 | |
2021-09-06 | Fix crash during completion lookback | daniel-mcclintock | |
2021-09-05 | Fix comment causes content of folded methods to not hide | jmb462 | |
2021-09-03 | Fix incorrectly removing two characters by auto brace | William Deurwaarder | |
In some situations when there were no braces auto brace still removed two characters. This has been fixed by adding a test that a brace is found. | |||
2021-09-02 | Fix getting deliminator start over empty lines and blank start keys | Paulb23 | |
2021-08-26 | Fix misspelled "overriden" | Haoyu Qiu | |
In recent GDVIRTUAL PR and SkeletonModification3DJiggle doc. | |||
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | |
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. | |||
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz | |
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits. |