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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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code_edit.cpp
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Commit message (
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Author
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-06
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-03
Add the ability to drag the code completion scrollbar using the mouse click
MinusKube
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and Co...
bruvzg
2022-05-12
Add a new HashMap implementation
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-28
fix lines ending in comments causing auto indent
Nathan Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-03-28
Fix inspector group name capitalization
FireForge
2022-03-27
Add GDExtension support to Script
reduz
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Add sub-pixel glyph positioning support.
bruvzg
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
String: Add contains().
Anilforextra
2022-01-30
With auto_brace_complete enabled, selected text now gets wrapped by braces
Igor Kordiukiewicz
2022-01-27
Merge pull request #57281 from Rubonnek/rename-subsequence
Rémi Verschelde
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-23
Fix selection being deleted and indentation not being accounted for
Preslavb
2022-01-22
Rename request_code_completion signal
kobewi
2022-01-19
Convert TextEdit callbacks to Callable
Paulb23
2022-01-14
Fix CodeEdit guidelines position.
bruvzg
2022-01-06
Merge pull request #55851 from Chaosus/better-completion-options-list_rebased
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-02
Fix various typos
luz paz
2021-12-12
Fix highlight for completion options match (rebased)
Yuri Roubinsky
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-25
Merge pull request #55227 from ator-dev/fix-code-folding
Rémi Verschelde
2021-11-24
Fix code folding when end of block is unindented delimiter
ator-dev
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-17
Fix TextEdit mouse interactions when the last line is hidden
Paulb23
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-18
Fix crash when executing CodeEdit._main_gutter_draw_callback
Haoyu Qiu
2021-10-06
Merge pull request #53476 from Paulb23/breakpoint-move-up-fix
Rémi Verschelde
2021-10-06
Fix breakpointed_lines out of sync when removing lines above
Paulb23
2021-10-06
Fix the "END" key behaving like "PAGE_DOWN" in code completion.
Eric M
2021-10-01
Fix deleting selection at the first line do not work with backspace
Jean-Michel Bernard
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Improved breakpoint gutter for CodeEdit.
Eric M
2021-09-24
Fix incorrect offsets of tooltip content in `CodeEdit`
Yuri Roubinsky
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-20
Change completion prefixes to single char and unnecessary ui_cancel accept_event
Paulb23
2021-09-14
Merge pull request #52583 from e8newallm/52360
Rémi Verschelde
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