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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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button.cpp
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Author
2021-05-25
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-02-22
Add preview Sun and Environment
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-31
Use integer coordinates for the font glyphs rendering.
bruvzg
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-12
Make Button and co. take internal margins into account when clipping text
Michael Alexsander
2019-11-09
Fixed crash when using icon override in button
PouleyKetchoupp
2019-11-09
Fixed crash when using icon override in button
PouleyKetchoupp
2019-08-29
Add feature to Button to make its icon expand/shrink with the button's size
Michael Alexsander Silva Dias
2019-08-28
Fix wrong offset in Button when alignment is set to left
Michael Alexsander Silva Dias
2019-04-05
Fix -Wimplicit-fallthrough warnings from GCC 8
Rémi Verschelde
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-09-24
Added hover_pressed style to CheckBox and CheckButton
DualMatrix
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-11
Merge pull request #14543 from volzhs/checkbox-checkbutton-center
Rémi Verschelde
2017-12-11
Fix align=center info is not saved with CheckBox & CheckButton
volzhs
2017-12-11
Fix CheckBox minimum size
volzhs
2017-12-11
Fix CheckButton minimum size
volzhs
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-18
Rename localization method to `tr` again
Rémi Verschelde
2017-08-17
Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-07-18
Fixed button flat behavior when not in normal state.
Daniel J. Ramirez
2017-05-09
New customizable editor theme
volzhs
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-21
Respect style boxes for Button states other than "normal"
Ray Koopa
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