Age | Commit message (Expand) | Author |
2017-09-26 | Fix toggle mode of BaseButton. | Ferenc Arn |
2017-09-21 | Ensure pressed is set to false in BaseButton::_unpress_group. | Ferenc Arn |
2017-08-31 | Fix inconsistent toggle button behavior | Matthias Hoelzl |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-05 | Renames properties and methods to avoid ambiguities | Ignacio Etcheverry |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-10 | Prevent to uncheck selected item with button group | volzhs |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | Renamed button functions to be more verboes, same with Range unit value -> ratio | Juan Linietsky |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-08 | Removed the "released" signal from button, it's pointless now that button_dow... | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-10 | Button focus hovering | Anthony Fieroni |
2016-08-26 | Add button_down and button_up signals | George Marques |
2016-07-21 | Implement missing ShortCuts in CanvasItemEditor | Ignacio Etcheverry |
2016-07-01 | Fixed the order of input, reverts #4384, closes #5361 | Juan Linietsky |
2016-06-27 | Figured out a way to fix event propagation for shortcuts and some other cases... | Juan Linietsky |
2016-06-23 | Make button aware of it being dragged and reset state, closes #4178 | Juan Linietsky |
2016-06-11 | BaseButton: Add identifier for shortcut in tooltip | Ignacio Etcheverry |
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky |
2016-05-23 | GUI Focus mode improvements | Zher Huei Lee |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-09-26 | Fix BaseButtons remaining pressed when hiding them while pressing them down | eska |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-05-29 | Fixed ui_accept problem. It's possible now to make a custom ui_accept action ... | krzycho |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-02 | Register CheckBox class to create it using editor. | Mariano Javier Suligoy |
2014-12-02 | -fixes to vmethod for button | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-24 | - Fix BaseButton "Click on Press" issue. Now a button correctly show its visu... | Guy Rabiller |
2014-06-29 | Bug Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |