Age | Commit message (Expand) | Author |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-13 | Add set_pressed_no_signal method to BaseButton | kobewi |
2021-06-21 | Rename `is_a_parent_of()` to `is_ancestor_of()` | Lightning_A |
2021-06-09 | Merge pull request #49155 from winterpixelgames/button-pressed-during-button-... | Rémi Verschelde |
2021-06-09 | Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hover | Rémi Verschelde |
2021-05-27 | Emit button_up signal after setting pressed to false. | Jason Knight |
2021-05-06 | Adds a pressed signal to ButtonGroup | Gilles Roudière |
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut |
2021-03-22 | Removed the alteration of status.hovering during Focus Enter and Focus Exit e... | Jason Knight |
2021-02-10 | Removed _change_notify | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-30 | Exposed shortcut_context property to scripting and added documentation. | Eric M |
2020-11-23 | Implement new shortcuts system. | Eric M |
2020-11-23 | Added accept_event() calls for SceneTreeDock and BaseButton | Eric M |
2020-10-24 | Rename button group property to button_group | Aaron Franke |
2020-10-13 | Remove redundant property "enabled_focus_mode" | FIF15 |
2020-09-15 | Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes | Rémi Verschelde |
2020-09-15 | Tooltip flickering and targeting fixes. | Eric M |
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio |
2020-09-07 | Use != 0 instead of > 0 when checking bit mask. | Marcel Admiraal |
2020-07-02 | Uncheck 'Pressed' if toggle_mode is unchecked | georgikoemdzhiev |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-01-09 | Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action... | OverloadedOrama |
2020-01-03 | Fixes button flashing when releasing mousebutton outside | fossegutten |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin |
2019-06-20 | Fixed shortcut events in BaseButton (now acts the same as ui_accept action) | PouleyKetchoupp |
2019-06-12 | BaseButton: Make shortcuts call virtual methods | Rémi Verschelde |
2019-05-29 | Fix BaseButton not emitting signal with virtual function | volzhs |
2019-05-21 | Refactor BaseButton event handling | volzhs |
2019-05-01 | Merge pull request #25453 from nekomatata/button-keep-pressed-option | Rémi Verschelde |
2019-04-30 | Merge pull request #27796 from Leytak/patch-2 | Rémi Verschelde |
2019-04-08 | Small fixes, mostly dupicated code | qarmin |
2019-04-08 | Reset button state on exit tree | Alexey Kashlakov |
2019-04-03 | Option for BaseButton to keep button down when moving the pointer outside whi... | PouleyKetchoupp |
2019-01-21 | ButtonGroup.get_pressed_button bugfix, fixes issue #25057 | Kraus |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-14 | Expose ButtonGroup's "get_buttons()" to GDScript | Michael Alexsander Silva Dias |
2018-11-19 | BaseButton: add shortcut_in_tooltip | lupoDharkael |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-10-02 | Merge pull request #22062 from Leytak/patch-1 | Rémi Verschelde |
2018-09-24 | Added hover_pressed style to CheckBox and CheckButton | DualMatrix |
2018-09-14 | Discard button pressing flags on disable | Alexey Kashlakov |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |