index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
base_button.cpp
Age
Commit message (
Expand
)
Author
2016-06-11
BaseButton: Add identifier for shortcut in tooltip
Ignacio Etcheverry
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-05-23
GUI Focus mode improvements
Zher Huei Lee
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-26
Fix BaseButtons remaining pressed when hiding them while pressing them down
eska
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-05-29
Fixed ui_accept problem. It's possible now to make a custom ui_accept action ...
krzycho
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-02
Register CheckBox class to create it using editor.
Mariano Javier Suligoy
2014-12-02
-fixes to vmethod for button
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-24
- Fix BaseButton "Click on Press" issue. Now a button correctly show its visu...
Guy Rabiller
2014-06-29
Bug Fixes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
[prev]