Age | Commit message (Expand) | Author |
---|---|---|
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-08 | Refactor ScriptDebugger. | Fabio Alessandrelli |
2020-02-25 | Fix debugger crash inspecting freed object. | Fabio Alessandrelli |
2020-02-21 | Huge Debugger/EditorDebugger refactor. | Fabio Alessandrelli |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-11 | Visual GPU profiler and related profiling support in Vulkan. | Juan Linietsky |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-21 | Correct size for PacketPeerStream in Debugger. | Fabio Alessandrelli |
2019-10-23 | Implement game camera override | Erik |