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path: root/scene/debugger/scene_debugger.cpp
AgeCommit message (Expand)Author
2021-08-21Fix camera override not workingrequizm
2021-08-13Disable Node3D when compiling without 3D and fix disable_3d optionAaron Franke
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-06Increase the number of arguments accepted by UndoRedo methodsGilles Roudière
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-23Fix resource preview in remote inspectorPouleyKetchoupp
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-02-25Fix debugger crash inspecting freed object.Fabio Alessandrelli
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli