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path: root/scene/debugger/scene_debugger.cpp
AgeCommit message (Expand)Author
2022-12-06Fix unexpected editor dependencykobewi
2022-12-05Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-rootRémi Verschelde
2022-11-16Merge pull request #68709 from MewPurPur/instance-begone-part3Rémi Verschelde
2022-11-16Remove more instances of 'instance' being used as a verbVolTer
2022-11-14[MP] Move engine and editor profilers to a plugin.Fabio Alessandrelli
2022-10-20Add buttons in Remote Scene TreeMicky
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-17Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner`Micky
2022-07-29Swap arguments of ResourceSaver.save()kobewi
2022-06-22Remake resource thread safety and APIreduz
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-05Rename profiler "Idle Time" to "Process Time"Hugo Locurcio
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-06[Debugger] Move most profilers to ServersDebugger.Fabio Alessandrelli
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-29Merge pull request #48717 from Faless/debugger/4.x_custom_res_fixRémi Verschelde
2021-09-30Use range iterators for `Map`Lightning_A
2021-08-21Fix camera override not workingrequizm
2021-08-13Disable Node3D when compiling without 3D and fix disable_3d optionAaron Franke
2021-08-10Organize methods in Viewport and explicitly name 3D methods with 3DAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-06Increase the number of arguments accepted by UndoRedo methodsGilles Roudière
2021-06-29Merge pull request #49719 from LightningAA/rename-node-is-ancestor-ofRémi Verschelde
2021-06-21Rename `is_a_parent_of()` to `is_ancestor_of()`Lightning_A
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-14Fix display of programmatically created value in remote inspectorFabio Alessandrelli
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-23Fix resource preview in remote inspectorPouleyKetchoupp
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-02-25Fix debugger crash inspecting freed object.Fabio Alessandrelli
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli