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AgeCommit message (Expand)Author
2017-09-15Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog
2017-09-13Fix enums bindingsMaxim Sheronov
2017-09-13Renamed play to playing property, but now playing and is_playing is the same,...Juan Linietsky
2017-09-12Fixed issues with surround sound on audio serverMarcelo Fernandez
2017-09-06Renamed playing property of audiostreams to play, to make it clearer. Fixes #...Juan Linietsky
2017-09-01Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-25added finished signals to audio stream players, fixes #9928Juan Linietsky
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-07-19Add object type hint for docsPoommetee Ketson
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-05-20Fix crash when saving AudioPlayer without stream.Andreas Haas
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-06-29only call finished signal when it really finishes, closes #5222Juan Linietsky
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-11fix crash in SamplePlayer, closes #5005Juan Linietsky
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-04-18tiny fix to loop restart (#4358)Alex
2016-04-07Doc: fix type of stream objectRémi Verschelde
2016-02-20-Fixed bug with event player crashing, closes #3687Juan Linietsky
2016-02-11-Made some icon data types smaller so they take up less spaceJuan Linietsky
2016-02-02-make stream player and time restore state properly if removed, fixes #1949Juan Linietsky
2016-01-21Documented AudioServserSW, EventPlayer and EventStream*. Corrections on Audio...Ovnuniarchos
2016-01-03Fix delay on audio stream pauseSaracen
2016-01-02added a finished signal to StreamPlayer, closes #2249Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-21-another approach to solving the deadlock problem :|Juan Linietsky
2015-12-21-different attempt to avod deadlock problemJuan Linietsky
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-11-01-some fixes to audioJuan Linietsky
2015-10-19-some fixes to where screen is read from rasterizerJuan Linietsky
2015-10-08 Please enter the commit message for your changes. Lines startingAriel Manzur
2015-09-26Fix return type of get_reverb_roomRémi Verschelde
2015-09-26Fix default/filter/* parsing in _getRémi Verschelde
2015-09-26Fix some copy-paste mistakes in linear/db volume functionsRémi Verschelde