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2015-12-21-another approach to solving the deadlock problem :|Juan Linietsky
2015-12-21-different attempt to avod deadlock problemJuan Linietsky
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-11-01-some fixes to audioJuan Linietsky
2015-10-19-some fixes to where screen is read from rasterizerJuan Linietsky
2015-10-08 Please enter the commit message for your changes. Lines startingAriel Manzur
2015-09-26Fix return type of get_reverb_roomRémi Verschelde
2015-09-26Fix default/filter/* parsing in _getRémi Verschelde
2015-09-26Fix some copy-paste mistakes in linear/db volume functionsRémi Verschelde
2015-09-26Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...Rémi Verschelde
2015-09-21remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky
2015-09-09Rewrite of the AudioStream APIJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-02-refresh play options in property when setting samplelibrary (#1016)Juan Linietsky
2014-11-26-fix sound room params (was not working)Juan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-10-03Huge Amount of BugFixJuan Linietsky
2014-09-17More Bug FixesJuan Linietsky
2014-05-13Make String::right count from pos instead of pos+1marynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky