Age | Commit message (Expand) | Author |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-06-29 | only call finished signal when it really finishes, closes #5222 | Juan Linietsky |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-06-11 | fix crash in SamplePlayer, closes #5005 | Juan Linietsky |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-04-18 | tiny fix to loop restart (#4358) | Alex |
2016-04-07 | Doc: fix type of stream object | Rémi Verschelde |
2016-02-20 | -Fixed bug with event player crashing, closes #3687 | Juan Linietsky |
2016-02-11 | -Made some icon data types smaller so they take up less space | Juan Linietsky |
2016-02-02 | -make stream player and time restore state properly if removed, fixes #1949 | Juan Linietsky |
2016-01-21 | Documented AudioServserSW, EventPlayer and EventStream*. Corrections on Audio... | Ovnuniarchos |
2016-01-03 | Fix delay on audio stream pause | Saracen |
2016-01-02 | added a finished signal to StreamPlayer, closes #2249 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-21 | -another approach to solving the deadlock problem :| | Juan Linietsky |
2015-12-21 | -different attempt to avod deadlock problem | Juan Linietsky |
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2015-11-01 | -some fixes to audio | Juan Linietsky |
2015-10-19 | -some fixes to where screen is read from rasterizer | Juan Linietsky |
2015-10-08 | Please enter the commit message for your changes. Lines starting | Ariel Manzur |
2015-09-26 | Fix return type of get_reverb_room | Rémi Verschelde |
2015-09-26 | Fix default/filter/* parsing in _get | Rémi Verschelde |
2015-09-26 | Fix some copy-paste mistakes in linear/db volume functions | Rémi Verschelde |
2015-09-26 | Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl... | Rémi Verschelde |
2015-09-21 | remove required argument from streamplayer (was a bug), make it default as 0... | Juan Linietsky |
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-02 | -refresh play options in property when setting samplelibrary (#1016) | Juan Linietsky |
2014-11-26 | -fix sound room params (was not working) | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-17 | More Bug Fixes | Juan Linietsky |
2014-05-13 | Make String::right count from pos instead of pos+1 | marynate |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |