Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-29 | only call finished signal when it really finishes, closes #5222 | Juan Linietsky | |
2016-04-18 | tiny fix to loop restart (#4358) | Alex | |
Closes #4355 | |||
2016-04-07 | Doc: fix type of stream object | Rémi Verschelde | |
2016-02-11 | -Made some icon data types smaller so they take up less space | Juan Linietsky | |
-Fixed sample import plugin, makes samples sound strange in smp when limited hz | |||
2016-02-02 | -make stream player and time restore state properly if removed, fixes #1949 | Juan Linietsky | |
2016-01-03 | Fix delay on audio stream pause | Saracen | |
2016-01-02 | added a finished signal to StreamPlayer, closes #2249 | Juan Linietsky | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde | |
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place). | |||
2015-12-21 | -another approach to solving the deadlock problem :| | Juan Linietsky | |
2015-12-21 | -different attempt to avod deadlock problem | Juan Linietsky | |
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky | |
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | |||
2015-11-01 | -some fixes to audio | Juan Linietsky | |
2015-10-19 | -some fixes to where screen is read from rasterizer | Juan Linietsky | |
-fixed bug in ogg vorbis looping -properly flushing audiostream rb when stopping | |||
2015-10-08 | Please enter the commit message for your changes. Lines starting | Ariel Manzur | |
removed locks | |||
2015-09-21 | remove required argument from streamplayer (was a bug), make it default as ↵ | Juan Linietsky | |
0, closes #2492 | |||
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky | |
-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously -Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design -Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |