Age | Commit message (Expand) | Author |
2016-06-29 | only call finished signal when it really finishes, closes #5222 | Juan Linietsky |
2016-04-18 | tiny fix to loop restart (#4358) | Alex |
2016-04-07 | Doc: fix type of stream object | Rémi Verschelde |
2016-02-11 | -Made some icon data types smaller so they take up less space | Juan Linietsky |
2016-02-02 | -make stream player and time restore state properly if removed, fixes #1949 | Juan Linietsky |
2016-01-03 | Fix delay on audio stream pause | Saracen |
2016-01-02 | added a finished signal to StreamPlayer, closes #2249 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-28 | Add missing argument names in GDScript bindings | Rémi Verschelde |
2015-12-21 | -another approach to solving the deadlock problem :| | Juan Linietsky |
2015-12-21 | -different attempt to avod deadlock problem | Juan Linietsky |
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky |
2015-11-01 | -some fixes to audio | Juan Linietsky |
2015-10-19 | -some fixes to where screen is read from rasterizer | Juan Linietsky |
2015-10-08 | Please enter the commit message for your changes. Lines starting | Ariel Manzur |
2015-09-21 | remove required argument from streamplayer (was a bug), make it default as 0... | Juan Linietsky |
2015-09-09 | Rewrite of the AudioStream API | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |