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path: root/scene/audio/audio_stream_player.h
AgeCommit message (Collapse)Author
2019-04-27Removed function to compute time, should not be that useful in practice.Juan Linietsky
2019-04-27Added functions to further improve music timingJuan Linietsky
2019-04-27Properly deal with clicking on audio stream change or stop ↵Juan Linietsky
(AudioStreamPlayer only)
2019-04-27Revert "Fix AudioStreams::stop possibly causing a small noise"Juan Linietsky
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server.
2019-02-17Fix AudioStreams::stop possibly causing a small noiseMarcelo Fernandez
2019-02-12Scene: Ensure classes match their header filenameRémi Verschelde
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`