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path: root/scene/audio/audio_player.h
AgeCommit message (Expand)Author
2018-07-09Improved stream paused fade codeMarcelo Fernandez
2018-06-03Pause AudioStreamPlayers when SceneTree pausesMarcelo Fernandez
2018-05-13Revert "Use fake audio playing property in editor"Hein-Pieter van Braam
2018-03-16Use fake audio playing property in editorShyRed
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...MrCdK
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-12-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restartJuan Linietsky
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio cl...Marcelo Fernandez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-06-18-Added AudioStreamPlayer2D, for 2D positional soundJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky