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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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audio
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audio_player.h
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Author
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-07-09
Improved stream paused fade code
Marcelo Fernandez
2018-06-03
Pause AudioStreamPlayers when SceneTree pauses
Marcelo Fernandez
2018-05-13
Revert "Use fake audio playing property in editor"
Hein-Pieter van Braam
2018-03-16
Use fake audio playing property in editor
ShyRed
2018-02-01
Merge pull request #15254 from mrcdk/pitch_scale
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi...
MrCdK
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-12
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
Juan Linietsky
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-06-18
-Added AudioStreamPlayer2D, for 2D positional sound
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-01-21
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky