Age | Commit message (Expand) | Author |
2018-07-09 | Improved stream paused fade code | Marcelo Fernandez |
2018-06-03 | Pause AudioStreamPlayers when SceneTree pauses | Marcelo Fernandez |
2018-05-13 | Revert "Use fake audio playing property in editor" | Hein-Pieter van Braam |
2018-03-16 | Use fake audio playing property in editor | ShyRed |
2018-02-01 | Merge pull request #15254 from mrcdk/pitch_scale | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and Audi... | MrCdK |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-12 | -Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart | Juan Linietsky |
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio cl... | Marcelo Fernandez |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-18 | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |