Age | Commit message (Expand) | Author |
2017-11-12 | -Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart | Juan Linietsky |
2017-09-27 | Fixed bug with clearing the stream in AudioPlayerStream | Marcelo Fernandez |
2017-09-23 | Rename get_position => get_playback_position and seek_pos => seek on audio cl... | Marcelo Fernandez |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-13 | Renamed play to playing property, but now playing and is_playing is the same,... | Juan Linietsky |
2017-09-12 | Fixed issues with surround sound on audio server | Marcelo Fernandez |
2017-09-06 | Renamed playing property of audiostreams to play, to make it clearer. Fixes #... | Juan Linietsky |
2017-09-01 | Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ... | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-25 | added finished signals to audio stream players, fixes #9928 | Juan Linietsky |
2017-08-19 | Removes editor_hint from SceneTree | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-07-19 | Add object type hint for docs | Poommetee Ketson |
2017-06-18 | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky |
2017-05-20 | Fix crash when saving AudioPlayer without stream. | Andreas Haas |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |