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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-08
Fix some enum export in new Animation editor.
Fabio Alessandrelli
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-01
-Fix in animationplayback, sound would be cut on loop
Juan Linietsky
2018-06-30
-Fixes to OBJ importer, option to disable optimization
Juan Linietsky
2018-06-29
Small fixes
Juan Linietsky
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-27
The way multiple quaternions being slerped was not good, changed approach to ...
Juan Linietsky
2018-06-27
Check "done" state in original loop
Răzvan C. Rădulescu
2018-06-27
Style: Apply clang-format to animation_tree.cpp
Rémi Verschelde
2018-06-27
change node graph property and improved some bindings
Juan Linietsky
2018-06-26
-Add root motion support in AnimationTree.
Juan Linietsky
2018-06-26
Fix and make Tween node less confusing
Răzvan C. Rădulescu
2018-06-26
ensure BlendSpace1D syncs animations
Thomas Herzog
2018-06-25
renamed AnimationGraphPlayer to AnimationTree
Juan Linietsky
2018-06-25
Merge pull request #19720 from karroffel/blendspace-1d
Juan Linietsky
2018-06-25
removed print
Juan Linietsky
2018-06-25
added BlendSpace1D editor plugin
Thomas Herzog
2018-06-25
added AnimationBlendSpace1D
Thomas Herzog
2018-06-25
rename BlendSpace to BlendSpace2D
Thomas Herzog
2018-06-25
State machine animation node
Juan Linietsky
2018-06-21
Added auto triangle generation in blend space, using Delaunay.
Juan Linietsky
2018-06-21
Fix crashes, ability to add blendpsace into blendtree, ability to delete with...
Juan Linietsky
2018-06-21
Animation Blend Spaces
Juan Linietsky
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-18
Fix bug in animationplayer editor not using subproperties properly
Bojidar Marinov
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
Adding is_stopped method to Tween
steincodes
2018-05-26
Merge pull request #18885 from Gamblify/AnimationTreeExposePos
Max Hilbrunner
2018-05-25
Take tween speed into account when calculating runtime
Rasmus Ketelsen
2018-05-17
Expose the animation pos to the user for AnimationNodes in AnimationTrees
Gustav Lund
2018-05-14
Fixed some warnings found with Cppcheck.
Michael Alexsander Silva Dias
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-07
Added "play_backwards" to the list o functions to autocomplete.
Michael Alexsander Silva Dias
2018-04-19
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-14
Avoid converting Quat to Euler angles when not necessary.
tagcup
2018-04-11
Use internal physics processing for Nodes' internal logic
Rémi Verschelde
2018-04-08
Merge pull request #17150 from robfram/check-animation-playing-backwards
Juan Linietsky
2018-04-03
fix bone scale/rotation in AnimationPlayers
karroffel
2018-03-09
AnimationPlayer: fix scrubbing after play backwards
Bernhard Liebl
2018-03-03
Added `get_playing_speed` method to AnimationPlayer, returning the actual
robfram
2018-01-25
Remove duplicate "autoplay" property
Bojidar Marinov
2018-01-23
update signals' MethodInfo in Tween
Paul Joannon
2018-01-14
Fix an issue with the animation editor not seeking to the target time properly.
Bojidar Marinov
2018-01-12
modify default param names in couple of signals
Unknown
2018-01-12
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-11
Forced no duplication of animation data
AndreaCatania
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Merge pull request #15161 from volzhs/tween-follow
Rémi Verschelde
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