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Godot with FMOD integration
RayHammer
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Author
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Fix incorrect expression base in `AnimationNodeStateMachinePlayback::_check_a...
João Pedro São Gregorio Silva
2022-07-16
refactor sync in AnimationTree
Silc Renew
2022-06-29
Merge pull request #62510 from MinusKube/animation-reset-crash
Rémi Verschelde
2022-06-29
Fix animation player crashing when caching disabled tracks
MinusKube
2022-06-29
fixed Pingpong animation get snaging on the edge in AnimationTree
Silc Renew
2022-06-28
Add AnimationTree Advance Expressions
SaracenOne
2022-06-23
Merge pull request #61885 from TokageItLab/fix-method-seek
Rémi Verschelde
2022-06-23
Merge pull request #61826 from guilhermefelipecgs/fix_leak
Rémi Verschelde
2022-06-23
Merge pull request #62337 from reduz/respect-disabled-animation-tracks
Rémi Verschelde
2022-06-23
Respect disabled animation tracks
reduz
2022-06-23
Fix animation reset on save
reduz
2022-06-23
improved way of getting method track keys
Silc 'Tokage' Renew
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Remove argument option for the `remove_animation` that no longer exists
Haoyu Qiu
2022-06-18
Remove duplicate assignment of AnimationNode::State.valid
Andreas Raddau
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-08
Fix ObjectDB instances leaked on state machine when editor closes
Guilherme Felipe de C. G. da Silva
2022-05-24
Remove configuration warning from AnimationPlayer
SnailRhymer
2022-05-24
Merge pull request #61106 from snailrhymer/animation-library-fixes
Rémi Verschelde
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-18
Merge pull request #60774 from TokageItLab/root-seek-mode
Rémi Verschelde
2022-05-17
Fix errors and improve UX relating to new animation libraries
SnailRhymer
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-05
Fix error spam when tweened node leaves tree
kobewi
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Improvements of state machine
Guilherme Felipe
2022-05-01
Improve Tween infinite loop detection
kobewi
2022-04-30
Simplify Callable error text methods
kobewi
2022-04-29
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Merge pull request #60247 from ScottVMariotte/AnimationTree_atEndFix
Rémi Verschelde
2022-04-28
Miscellaneous Tween fixes
Haoyu Qiu
2022-04-27
Merge pull request #60331 from KoBeWi/tween_static()
Rémi Verschelde
2022-04-27
Merge pull request #60349 from TokageItLab/fix-rotated-root-motion-view
Rémi Verschelde
2022-04-27
Merge pull request #60440 from KoBeWi/Ȑ̶̛̘̻̹̇̍̔͐̊̆̏̏̓̈́̉͌͘...
Rémi Verschelde
2022-04-24
fixed rotated RootMotionView grid glitch
Silc 'Tokage' Renew
2022-04-22
Fix RESET animation not being created
kobewi
2022-04-18
fixed init value in root motion rotation
Silc 'Tokage' Renew
2022-04-17
Make Tween.interpolate_value() static
kobewi
2022-04-17
Discontinue exp map in blending
Silc 'Tokage' Renew
2022-04-14
Replaced loops_current with end_loop
ScottVMariotte
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