Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-22 | Merge pull request #37001 from jitspoe/master.anim_blend_fix | Rémi Verschelde | |
Fix for short animation blend taking too long when played during a long animation blend. | |||
2022-12-21 | Fix animation blending bug where an animation with a short blend time played ↵ | jitspoe | |
immediately after an animation with a long blend time would play with a long blend time or cause popping/incorrect animation positions. | |||
2022-12-21 | Fix StateMachine cannot connect nodes bug | Silc Renew | |
2022-12-20 | Fixed a bug where negative Blend values were being discarded | Silc Renew | |
2022-12-13 | Add null checks to AnimationTreeEditors and _clear_editors() | Silc Renew | |
2022-12-12 | Fix seeking process order to retrieve key correctly for AnimationTrack | Silc Renew | |
2022-12-10 | Fix unmerged history in AnimationTrackEditor | Silc Renew | |
2022-12-07 | Change init for cache_update_size & add pointer animation player | Silc Renew | |
2022-12-07 | Merge pull request #69685 from TokageItLab/fix-immediate-method-anim | Rémi Verschelde | |
Fix AnimationPlayer method track call oneself with IMMEDIATE mode | |||
2022-12-07 | Fix AnimationPlayer method track call oneself with IMMEDIATE mode | Silc Renew | |
2022-12-07 | Avoid error spamming in animation_tree when path is not found | Medhat Riad | |
2022-12-05 | Fix animation play backward doesn't process current key&animtrack seek | Silc Renew | |
2022-12-02 | Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/Player | Silc Renew | |
#69357 | |||
2022-12-02 | Merge pull request #61958 from jtnicholl/animation_connections | Rémi Verschelde | |
Add `animation_changed` signal to `AnimationLibrary`, have `AnimationPlayer` connect to it instead of `Animation`'s `changed` | |||
2022-12-02 | Merge pull request #69336 from TokageItLab/get-anim-keys-more-exactly | Rémi Verschelde | |
Refactor process of animation to retrive keys more exactly | |||
2022-12-02 | Fix animation signal caches_cleared firing timing | Silc Renew | |
2022-12-01 | Refactor process of animation to retrive keys more exactly | Silc Renew | |
2022-12-01 | Remove unneeded calc in root motion | Silc Renew | |
2022-12-01 | Emphasize the warning about special case blend for animation | Silc Renew | |
2022-11-28 | Merge pull request #68992 from TokageItLab/animtree-trackend-process | Rémi Verschelde | |
Refactor process of AnimationTree for end of animation | |||
2022-11-28 | Merge pull request #69199 from TokageItLab/fix-and-refactor-root-motion | Rémi Verschelde | |
Fix broken root motion scale & Refactor API & Add sample codes in documentation | |||
2022-11-27 | Fixed AnimationTree TrackCacheValue bug for special case blending | Silc Renew | |
2022-11-26 | Fix broken root motion scale and refactor API | Silc Renew | |
2022-11-23 | Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode | Rémi Verschelde | |
Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode | |||
2022-11-22 | Fix blending with negative blend weights | Mai Lavelle | |
2022-11-22 | Refactor process of AnimationTree for end of animation | Silc Renew | |
2022-11-22 | Merge pull request #68593 from TokageItLab/optimize-blend-animation | Rémi Verschelde | |
Optimize animation blend tree process | |||
2022-11-22 | Fix animation blending for value track DISCRETE/TRIGGER mode | Silc Renew | |
2022-11-21 | Add animation_changed signal to AnimationLibrary | Jonathan Nicholl | |
AnimationLibrary now listens for the animation_changed signal on its animations and emits this new signal, with the animation name added on. AnimationPlayer now connects to this signal rather than connecting to each individual animation, which was poor practice due to bypassing encapsulation. | |||
2022-11-20 | Fix connection of animation changed signal in AnimationTrackEditor | Silc Renew | |
2022-11-16 | Optimize animation blend tree process | Silc Renew | |
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-10 | Connect signal animation_removed to its proper method | Juan Velandia | |
2022-10-10 | Merge pull request #65942 from SaracenOne/animation_change_callback_fix | Rémi Verschelde | |
Fix animation change callbacks | |||
2022-10-08 | Merge pull request #65983 from Mickeon/rename-audio-player-volume-db | Rémi Verschelde | |
Rename AudioStreamPlayer3D's `unit_db` to `volume_db` | |||
2022-10-07 | Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node | Rémi Verschelde | |
Remove expression base node for transitions | |||
2022-10-07 | Remove expression base node for transitions | Guilherme Sousa | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-09-27 | Merge pull request #66160 from dpalais/double_time | Rémi Verschelde | |
Use double instead of real_t type for time-related parameters and variables | |||
2022-09-26 | Change time parameters and variables to double type | Dave Palais | |
Addresses #65313 | |||
2022-09-26 | Merge pull request #66301 from ↵ | Rémi Verschelde | |
GuilhermeGSousa/fix-animation-transition-expressions Fix expression base path on transitions | |||
2022-09-26 | Style: Cleanup header guards for consistency | Rémi Verschelde | |
Fix file names for {Static,Lightmap}RaycasterEmbree. | |||
2022-09-25 | Fix expression base path on transitions | Guilherme Sousa | |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-17 | Rename AudioStreamPlayer3D's `unit_db` to `volume_db` | Micky | |
AudioStreamPlayer3D.`unit_db` -> `volume_db` Now matches the same name AudioStreamPlayer and AudioStreamPlayer2D use. | |||
2022-09-16 | Fix animation change callbacks | SaracenOne | |
2022-09-16 | Fix crash when playing Tween right after finishing | kobewi | |
2022-09-16 | Merge pull request #65325 from TokageItLab/refactor-variant-for-anim | Rémi Verschelde | |
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween` |