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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-30
Cast between float and ints in Tween.`tween_property()`
Micky
2022-08-29
Improve documentation for `get_animation()`
Haoyu Qiu
2022-08-27
Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Merge pull request #54456 from rafallus/fix/anim_state_machine_start
Rémi Verschelde
2022-08-23
Merge pull request #64678 from TokageItLab/implement-ease-baker
Rémi Verschelde
2022-08-22
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
Merge pull request #63802 from TokageItLab/curve-transition
Rémi Verschelde
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
Fix Quaternion Tween and implement ease baker
Silc Renew
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-10
Re-add AnimationNodeStateMachine::end_node for root state machine
Guilherme Felipe de C. G. da Silva
2022-08-08
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-03
Fix AnimationNodeStateMachinePlayback::is_playing
Guilherme Felipe de C. G. da Silva
2022-07-31
Fix AnimationNodeStateMachine::rename_node
Guilherme Felipe de C. G. da Silva
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
Fix initial value of TRS3DTrack cache in AnimationPlayer
Silc Renew
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Fix incorrect expression base in `AnimationNodeStateMachinePlayback::_check_a...
João Pedro São Gregorio Silva
2022-07-16
refactor sync in AnimationTree
Silc Renew
2022-06-29
Merge pull request #62510 from MinusKube/animation-reset-crash
Rémi Verschelde
2022-06-29
Fix animation player crashing when caching disabled tracks
MinusKube
2022-06-29
fixed Pingpong animation get snaging on the edge in AnimationTree
Silc Renew
2022-06-28
Add AnimationTree Advance Expressions
SaracenOne
2022-06-23
Merge pull request #61885 from TokageItLab/fix-method-seek
Rémi Verschelde
2022-06-23
Merge pull request #61826 from guilhermefelipecgs/fix_leak
Rémi Verschelde
2022-06-23
Merge pull request #62337 from reduz/respect-disabled-animation-tracks
Rémi Verschelde
2022-06-23
Respect disabled animation tracks
reduz
2022-06-23
Fix animation reset on save
reduz
2022-06-23
improved way of getting method track keys
Silc 'Tokage' Renew
2022-06-20
Clean up Hash Functions
reduz
2022-06-19
Remove argument option for the `remove_animation` that no longer exists
Haoyu Qiu
2022-06-18
Remove duplicate assignment of AnimationNode::State.valid
Andreas Raddau
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-08
Fix ObjectDB instances leaked on state machine when editor closes
Guilherme Felipe de C. G. da Silva
2022-05-24
Remove configuration warning from AnimationPlayer
SnailRhymer
2022-05-24
Merge pull request #61106 from snailrhymer/animation-library-fixes
Rémi Verschelde
2022-05-23
Fix typos with codespell
Rémi Verschelde
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
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