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AgeCommit message (Expand)Author
2016-08-31Tween: fix non-repeat interpolate_callback does not delete after call triggeredsanikoyes
2016-07-10Merge pull request #5352 from m4nu3lf/masterJuan Linietsky
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
2016-06-22AnimationTreePlayer filters improvedm4nu3lf
2016-06-19Replace 'or'/'and' keywordsGeorge Marques
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-10TimeSeek node in AnimationTreePlayer now propagates filtersm4nu3lf
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-20Added toggle for loop interpolation based on adolson's codeChristian Dannie Storgaard
2016-05-07Fixed animation player auto-queue duplication and undo/redoPaulb23
2016-04-26AnimationTree: add filters to Animation nodes.Josh Grams
2016-04-24AnimationTree: set value track property per frame, not per track.Josh Grams
2016-04-14animation_started signal to AnimationPlayerJakub Grzesik
2016-04-14Merge pull request #4308 from JoshuaGrams/atp-resourcesRémi Verschelde
2016-04-12AnimationTreePlayer: fix discrete value tracks.Josh Grams
2016-04-12Merge pull request #4286 from JoshuaGrams/atp-resourcesRémi Verschelde
2016-04-12Merge pull request #4284 from JoshuaGrams/atp-process-modeRémi Verschelde
2016-04-11AnimationTreePlayer: allow animating resource properties.Josh Grams
2016-04-11AnimationTreePlayer: constructor now sets processing mode.Josh Grams
2016-04-11Merge pull request #4155 from JoshuaGrams/anim_tree_switchedRémi Verschelde
2016-04-07Fix crash when tween control object previous freedsanikoyes
2016-04-06AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste...Josh Grams
2016-04-06AnimationTreePlayer (set_active, reset, constructor): seek all animations to ...Josh Grams
2016-04-06AnimationTreePlayer (_process_node): more robust oneshot termination condition.Josh Grams
2016-03-31AnimationTreePlayer (_process_node:TIMESEEK): allow auto-advance with 0 xfade.Josh Grams
2016-03-31AnimationTreePlayer (_process_node:TIMESEEK): give p_seek precedence over tsn...Josh Grams
2016-03-27* AnimationTreePlayer (_process_node): remove `switched` argument.Josh Grams
2016-03-09Merge pull request #3980 from JoshuaGrams/timescale-remainderRémi Verschelde
2016-03-09TimeScale node: return +inf remaining for 0 scale.Josh Grams
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-08AnimationTreePlayer: distinguish value tracks.Josh Grams
2016-03-07TimeScale node: scale return value (time remaining).Josh Grams
2016-03-01Merge pull request #3858 from JoshuaGrams/blend3Rémi Verschelde
2016-03-01AnimationTreePlayer: blend value tracks (closes #2299)Josh Grams
2016-02-28AnimationTreePlayer (Blend3): process all inputs.Josh Grams
2016-02-11-Made some icon data types smaller so they take up less spaceJuan Linietsky
2016-02-01store animation names in alphabetical order, fixes #3423Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-16-fix function calls in animationtree, closes #2789Juan Linietsky
2015-12-10This fixes long standing animation bugSergey Lapin
2015-12-05-Display on animation editor which keys are invalid and which tracks are unre...Juan Linietsky
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
2015-11-02Experimental retooling of AnimationTreePlayer to allow manual advancement.Saracen
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
2015-09-10HTML5 exporter ImprovementsJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky