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Godot with FMOD integration
RayHammer
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2022-10-07
Merge pull request #67020 from GuilhermeGSousa/remove-transition-expression-node
Rémi Verschelde
2022-10-07
Remove expression base node for transitions
Guilherme Sousa
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-27
Merge pull request #66160 from dpalais/double_time
Rémi Verschelde
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-09-26
Merge pull request #66301 from GuilhermeGSousa/fix-animation-transition-expre...
Rémi Verschelde
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-25
Fix expression base path on transitions
Guilherme Sousa
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-17
Rename AudioStreamPlayer3D's `unit_db` to `volume_db`
Micky
2022-09-16
Fix animation change callbacks
SaracenOne
2022-09-16
Fix crash when playing Tween right after finishing
kobewi
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-15
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Rémi Verschelde
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-09-14
Fix redraw timing in AnimationBlendTreeEditor
Silc Renew
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
2022-08-31
Merge pull request #63893 from guilhermefelipecgs/fix_state_machine_is_playing
Rémi Verschelde
2022-08-31
Merge pull request #64247 from guilhermefelipecgs/fix_end_node
Rémi Verschelde
2022-08-31
Merge pull request #59919 from piiertho/enhancement/rename-AnimationNodeTrans...
Rémi Verschelde
2022-08-31
enhancement: Rename declared property AnimationNodeTransition::input_count to...
Pierre-Thomas Meisels
2022-08-30
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-30
Cast between float and ints in Tween.`tween_property()`
Micky
2022-08-29
Improve documentation for `get_animation()`
Haoyu Qiu
2022-08-27
Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-26
Merge pull request #64367 from Mickeon/rename-var-to-str
Rémi Verschelde
2022-08-26
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
Merge pull request #54456 from rafallus/fix/anim_state_machine_start
Rémi Verschelde
2022-08-23
Merge pull request #64678 from TokageItLab/implement-ease-baker
Rémi Verschelde
2022-08-22
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
Merge pull request #63802 from TokageItLab/curve-transition
Rémi Verschelde
2022-08-22
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
Rémi Verschelde
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-22
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
Fix Quaternion Tween and implement ease baker
Silc Renew
2022-08-20
Clean up mesh include code and comments
Aaron Franke
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-10
Re-add AnimationNodeStateMachine::end_node for root state machine
Guilherme Felipe de C. G. da Silva
2022-08-08
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-03
Fix AnimationNodeStateMachinePlayback::is_playing
Guilherme Felipe de C. G. da Silva
2022-07-31
Fix AnimationNodeStateMachine::rename_node
Guilherme Felipe de C. G. da Silva
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Add a Movie Quit On Finish property to AnimationPlayer
Hugo Locurcio
2022-07-26
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
Fix initial value of TRS3DTrack cache in AnimationPlayer
Silc Renew
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
Merge pull request #63219 from reduz/implement-vector4-projection
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Fix incorrect expression base in `AnimationNodeStateMachinePlayback::_check_a...
João Pedro São Gregorio Silva
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