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path: root/scene/animation
AgeCommit message (Expand)Author
2023-01-31Force update AnimationTree player cache when AnimationPlayer changes.SaracenOne
2023-01-30Merge pull request #72383 from MewPurPur/correct-tween-errorsRémi Verschelde
2023-01-30Fix error messages of {}Tweener.new()VolTer
2023-01-30Merge pull request #72388 from TokageItLab/transition-reset-eachRémi Verschelde
2023-01-31Allow the Reset option of NodeTransition to be set for each InputSilc Renew
2023-01-30Allow seek() without assigned animation in AnimationPlayerSilc Renew
2023-01-30Merge pull request #71964 from bruvzg/mat_keyRémi Verschelde
2023-01-30Remove the max input limit & cleanup AnimationNodeTransition APISilc Renew
2023-01-29Fix AnimatedSprite play() don't redraw immediatelySilc Renew
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
2023-01-27Fix AnimationTree MethodTrack discards all processSilc Renew
2023-01-26Make AnimTree/Player processes adopt to GDVIRTUALSilc Renew
2023-01-26Fix spamming audio preview and cleanup process in AnimationPlayer/TreeSilc Renew
2023-01-26Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew
2023-01-25Add indicator for state machine transition fade progress and position of stat...SaracenOne
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ...bruvzg
2023-01-22Merge pull request #71840 from TokageItLab/fix-travel-resetRémi Verschelde
2023-01-22Merge pull request #71839 from TokageItLab/expose-fading-from-statemachineRémi Verschelde
2023-01-22Merge pull request #71823 from TokageItLab/fix-bezier-initRémi Verschelde
2023-01-22Fix weird behavior of teleporting to self-state when reset is falseSilc Renew
2023-01-22Expose fading_from_node from StateMachineSilc Renew
2023-01-22Fix wrong BezierTrack init valueSilc Renew
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Fix max limit of AnimationNodeTransition input count in the inspectorSilc Renew
2023-01-19Merge pull request #71418 from TokageItLab/restart-anim-treeRémi Verschelde
2023-01-19Merge pull request #71264 from TokageItLab/improve-statemachineRémi Verschelde
2023-01-19Allow AnimationNodes to restart when transitioning to the same stateSilc Renew
2023-01-19Add next/reset function to AnimationStateMachineSilc Renew
2023-01-19Add p_keep_state to AnimationPlayer::stop()Silc Renew
2023-01-16Improve empty Tween error messagekobewi
2023-01-16Add EditorUndoRedoManager singletonkobewi
2023-01-13Reset animation on playback stopTomasz Chabora
2023-01-11Improve some Tween internalskobewi
2023-01-11Split pause() from AnimationPlayer's stop()kobewi
2023-01-05Simplify some editor plugin logic and remove dead codeYuri Sizov
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-05Merge pull request #70795 from KoBeWi/TweenCountedRémi Verschelde
2023-01-01Improve RefCounted support in Tweenkobewi
2022-12-26Fix wrong AnimationStateMachine process for end of fadingSilc Renew
2022-12-23Merge pull request #70278 from TokageItLab/add-animation-started-finished-sig...Rémi Verschelde
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
2022-12-23Merge pull request #65312 from SaracenOne/auto_advance_behaviourRémi Verschelde
2022-12-22Merge pull request #37001 from jitspoe/master.anim_blend_fixRémi Verschelde
2022-12-22Add inspector plugin for key time edit & Change find key argumentSilc Renew
2022-12-21Fix animation blending bug where an animation with a short blend time played ...jitspoe
2022-12-21Fix StateMachine cannot connect nodes bugSilc Renew
2022-12-21Add animation_started/finished signals to AnimationTreeSilc Renew
2022-12-20Fixed a bug where negative Blend values were being discardedSilc Renew