Age | Commit message (Expand) | Author |
2017-01-25 | Merge pull request #7002 from RandomShaper/vcs-friendliness | Juan Linietsky |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Improve .tscn VCS | Pedro J. Estébanez |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | renamed tween animationplayer scale functions to speed_scale | Juan Linietsky |
2017-01-13 | Tween: Rename times_in_sec (sic) param to duration | Rémi Verschelde |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-08 | Renamed finished to animation_finished, also passes the animation name when f... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-02 | Merge pull request #7000 from m4nu3lf/master | Rémi Verschelde |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-31 | Fixed Mix nodes in Animation Tree Player | m4nu3lf |
2016-10-26 | Fix regression #6864 caused by #6613 | Pawel Kowal |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-09-25 | Tween reset/stop/resume/remove for all object properties at once | Pawel Kowal |
2016-08-31 | Tween: fix non-repeat interpolate_callback does not delete after call triggered | sanikoyes |
2016-07-10 | Merge pull request #5352 from m4nu3lf/master | Juan Linietsky |
2016-06-26 | Revert "Added toggle for loop interpolation based on adolson's code" | Rémi Verschelde |
2016-06-22 | AnimationTreePlayer filters improved | m4nu3lf |
2016-06-19 | Replace 'or'/'and' keywords | George Marques |
2016-06-19 | Merge pull request #4724 from Cybolic/optional-loop-interpolation | Rémi Verschelde |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-06-10 | TimeSeek node in AnimationTreePlayer now propagates filters | m4nu3lf |
2016-05-21 | remove trailing whitespace | Hubert Jarosz |
2016-05-20 | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard |
2016-05-07 | Fixed animation player auto-queue duplication and undo/redo | Paulb23 |
2016-04-26 | AnimationTree: add filters to Animation nodes. | Josh Grams |
2016-04-24 | AnimationTree: set value track property per frame, not per track. | Josh Grams |
2016-04-14 | animation_started signal to AnimationPlayer | Jakub Grzesik |
2016-04-14 | Merge pull request #4308 from JoshuaGrams/atp-resources | Rémi Verschelde |
2016-04-12 | AnimationTreePlayer: fix discrete value tracks. | Josh Grams |
2016-04-12 | Merge pull request #4286 from JoshuaGrams/atp-resources | Rémi Verschelde |
2016-04-12 | Merge pull request #4284 from JoshuaGrams/atp-process-mode | Rémi Verschelde |
2016-04-11 | AnimationTreePlayer: allow animating resource properties. | Josh Grams |
2016-04-11 | AnimationTreePlayer: constructor now sets processing mode. | Josh Grams |
2016-04-11 | Merge pull request #4155 from JoshuaGrams/anim_tree_switched | Rémi Verschelde |
2016-04-07 | Fix crash when tween control object previous freed | sanikoyes |
2016-04-06 | AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste... | Josh Grams |
2016-04-06 | AnimationTreePlayer (set_active, reset, constructor): seek all animations to ... | Josh Grams |
2016-04-06 | AnimationTreePlayer (_process_node): more robust oneshot termination condition. | Josh Grams |
2016-03-31 | AnimationTreePlayer (_process_node:TIMESEEK): allow auto-advance with 0 xfade. | Josh Grams |