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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-07
Fix tween Transform2D typo
sanikoyes
2017-01-25
Merge pull request #7002 from RandomShaper/vcs-friendliness
Juan Linietsky
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
Improve .tscn VCS
Pedro J. Estébanez
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
renamed tween animationplayer scale functions to speed_scale
Juan Linietsky
2017-01-13
Tween: Rename times_in_sec (sic) param to duration
Rémi Verschelde
2017-01-12
Renamed most signals so they refer to:
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-08
Renamed finished to animation_finished, also passes the animation name when f...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-02
Merge pull request #7000 from m4nu3lf/master
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-10-31
Fixed Mix nodes in Animation Tree Player
m4nu3lf
2016-10-26
Fix regression #6864 caused by #6613
Pawel Kowal
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-09-25
Tween reset/stop/resume/remove for all object properties at once
Pawel Kowal
2016-08-31
Tween: fix non-repeat interpolate_callback does not delete after call triggered
sanikoyes
2016-07-10
Merge pull request #5352 from m4nu3lf/master
Juan Linietsky
2016-06-26
Revert "Added toggle for loop interpolation based on adolson's code"
Rémi Verschelde
2016-06-22
AnimationTreePlayer filters improved
m4nu3lf
2016-06-19
Replace 'or'/'and' keywords
George Marques
2016-06-19
Merge pull request #4724 from Cybolic/optional-loop-interpolation
Rémi Verschelde
2016-06-19
-Added trigger mode to tracks, useful for properties that work as triggers, s...
Juan Linietsky
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-10
TimeSeek node in AnimationTreePlayer now propagates filters
m4nu3lf
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-20
Added toggle for loop interpolation based on adolson's code
Christian Dannie Storgaard
2016-05-07
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-04-26
AnimationTree: add filters to Animation nodes.
Josh Grams
2016-04-24
AnimationTree: set value track property per frame, not per track.
Josh Grams
2016-04-14
animation_started signal to AnimationPlayer
Jakub Grzesik
2016-04-14
Merge pull request #4308 from JoshuaGrams/atp-resources
Rémi Verschelde
2016-04-12
AnimationTreePlayer: fix discrete value tracks.
Josh Grams
2016-04-12
Merge pull request #4286 from JoshuaGrams/atp-resources
Rémi Verschelde
2016-04-12
Merge pull request #4284 from JoshuaGrams/atp-process-mode
Rémi Verschelde
2016-04-11
AnimationTreePlayer: allow animating resource properties.
Josh Grams
2016-04-11
AnimationTreePlayer: constructor now sets processing mode.
Josh Grams
2016-04-11
Merge pull request #4155 from JoshuaGrams/anim_tree_switched
Rémi Verschelde
2016-04-07
Fix crash when tween control object previous freed
sanikoyes
2016-04-06
AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste...
Josh Grams
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