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path: root/scene/animation
AgeCommit message (Expand)Author
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Fixed some string names and animation playback options, closes #9446Juan Linietsky
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-05-31Fix autoplay animation starts from last editor state #8976Poommetee Ketson
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-30Honor the Tween's final valuesShin-NiL
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2017-02-27Merge pull request #6462 from RandomShaper/fix-improve-anim-blendRémi Verschelde
2017-02-22Tween: Fix undefined behavior found by static code analyzer.Andreas Haas
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-02-07Fix tween Transform2D typosanikoyes
2017-01-25Merge pull request #7002 from RandomShaper/vcs-friendlinessJuan Linietsky
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Improve .tscn VCSPedro J. Estébanez
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13renamed tween animationplayer scale functions to speed_scaleJuan Linietsky
2017-01-13Tween: Rename times_in_sec (sic) param to durationRémi Verschelde
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10- _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky
2017-01-08Renamed finished to animation_finished, also passes the animation name when f...Juan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-02Merge pull request #7000 from m4nu3lf/masterRémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-10-31Fixed Mix nodes in Animation Tree Playerm4nu3lf
2016-10-26Fix regression #6864 caused by #6613Pawel Kowal
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-09-25Tween reset/stop/resume/remove for all object properties at oncePawel Kowal
2016-09-12Fix/improve AnimationPlayer blending logicPedro J. Estébanez
2016-08-31Tween: fix non-repeat interpolate_callback does not delete after call triggeredsanikoyes
2016-07-10Merge pull request #5352 from m4nu3lf/masterJuan Linietsky
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
2016-06-22AnimationTreePlayer filters improvedm4nu3lf
2016-06-19Replace 'or'/'and' keywordsGeorge Marques
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
2016-06-19-Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-06-10TimeSeek node in AnimationTreePlayer now propagates filtersm4nu3lf