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Godot with FMOD integration
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Author
2018-08-21
Style: Fix issues that went past CI
Rémi Verschelde
2018-08-21
Merge pull request #21228 from Noshyaar/docs-bind
Rémi Verschelde
2018-08-20
Crash fixes for material and animtree
Juan Linietsky
2018-08-21
Fix arg name in docs, some copy-paste errors
Poommetee Ketson
2018-08-20
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-08-19
Fix compiling SkeletonIK with disable_3d
Rémi Verschelde
2018-08-16
Tween: Add a unique identifier to InterpolateData to be able to remove the ri...
James
2018-08-14
Merge pull request #20665 from SaracenOne/animation_tree_control
Rémi Verschelde
2018-08-09
interpolation was not removed because of id mismatch
James
2018-08-04
Fixed typo in SkeletonIK
Andrea Catania
2018-08-04
Implemented IK
AndreaCatania
2018-08-02
Add method to manually advance AnimationTree and manual process mode.
Saracen
2018-07-26
Merge pull request #19464 from bojidar-bg/19448-fix-subproperty-handling
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Merge pull request #19781 from razcore-art/fix-tween
Rémi Verschelde
2018-07-18
Print an error when calling an invalid method on an Animation
Marcelo Fernandez
2018-07-18
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-08
Fix some enum export in new Animation editor.
Fabio Alessandrelli
2018-07-02
-Fixes to how hashing happened, now StringName and NodePath use default hashe...
Juan Linietsky
2018-07-01
-Fix in animationplayback, sound would be cut on loop
Juan Linietsky
2018-06-30
-Fixes to OBJ importer, option to disable optimization
Juan Linietsky
2018-06-29
Small fixes
Juan Linietsky
2018-06-27
Changes to how node paths are selected from property, allowing setting a hint.
Juan Linietsky
2018-06-27
The way multiple quaternions being slerped was not good, changed approach to ...
Juan Linietsky
2018-06-27
Check "done" state in original loop
Răzvan C. Rădulescu
2018-06-27
Style: Apply clang-format to animation_tree.cpp
Rémi Verschelde
2018-06-27
change node graph property and improved some bindings
Juan Linietsky
2018-06-26
-Add root motion support in AnimationTree.
Juan Linietsky
2018-06-26
Fix and make Tween node less confusing
Răzvan C. Rădulescu
2018-06-26
ensure BlendSpace1D syncs animations
Thomas Herzog
2018-06-25
renamed AnimationGraphPlayer to AnimationTree
Juan Linietsky
2018-06-25
Merge pull request #19720 from karroffel/blendspace-1d
Juan Linietsky
2018-06-25
removed print
Juan Linietsky
2018-06-25
added BlendSpace1D editor plugin
Thomas Herzog
2018-06-25
added AnimationBlendSpace1D
Thomas Herzog
2018-06-25
rename BlendSpace to BlendSpace2D
Thomas Herzog
2018-06-25
State machine animation node
Juan Linietsky
2018-06-21
Added auto triangle generation in blend space, using Delaunay.
Juan Linietsky
2018-06-21
Fix crashes, ability to add blendpsace into blendtree, ability to delete with...
Juan Linietsky
2018-06-21
Animation Blend Spaces
Juan Linietsky
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-18
Fix bug in animationplayer editor not using subproperties properly
Bojidar Marinov
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
Adding is_stopped method to Tween
steincodes
2018-05-26
Merge pull request #18885 from Gamblify/AnimationTreeExposePos
Max Hilbrunner
2018-05-25
Take tween speed into account when calculating runtime
Rasmus Ketelsen
2018-05-17
Expose the animation pos to the user for AnimationNodes in AnimationTrees
Gustav Lund
2018-05-14
Fixed some warnings found with Cppcheck.
Michael Alexsander Silva Dias
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-07
Added "play_backwards" to the list o functions to autocomplete.
Michael Alexsander Silva Dias
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