index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
animation
/
tween.cpp
Age
Commit message (
Expand
)
Author
2021-08-02
Add null check to Tween.bind_node()
kobewi
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Complete rewrite of Tweens
Tomasz Chabora
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-03
fix no tween repeat after stop_all() and start() again
jmb462
2021-02-24
Tween: Add null check for target object
Christoffer Sundbom
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-07-20
bug with Tween.is_active, fixes #39760
Chistpohe LY
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-05
Fix: Tween always return true for _get(), _set()
Thakee Nathees
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-06
Removed boolean return type from majority of method in Tween
Yuri Roubinsky
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-23
Merge pull request #36411 from Janglee123/rect2-tween
Rémi Verschelde
2020-02-23
Added tween support for Rect2
janglee
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-15
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-01-22
Fixed Tween::start() with pending updates
PouleyKetchoupp
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-12
Provide default Tween values for transition and easing types
Andrii Doroshenko (Xrayez)
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-10-23
Fix Tween follow_property finishing with null
Mark Riedesel
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-03
Added is_inside_tree() check in both Timer and Tween
shaderbeast
2019-08-09
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-14
Implementing 0-duration tweens
Devin Pentecost
2019-04-03
Added signal for Tween emitted at completion
Chaosus
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-12
Merge pull request #21913 from DualMatrix/tween_remove_all
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-11
Fixed calling start() emmediately after remove_all() on tween not wroking
DualMatrix
2018-08-16
Tween: Add a unique identifier to InterpolateData to be able to remove the ri...
James
2018-08-09
interpolation was not removed because of id mismatch
James
2018-06-27
Check "done" state in original loop
Răzvan C. Rădulescu
2018-06-26
Fix and make Tween node less confusing
Răzvan C. Rădulescu
2018-06-07
Adding is_stopped method to Tween
steincodes
2018-05-25
Take tween speed into account when calculating runtime
Rasmus Ketelsen
[next]