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Godot with FMOD integration
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tween.cpp
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Commit message (
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Author
2023-01-11
Improve some Tween internals
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-01
Improve RefCounted support in Tween
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-09-16
Fix crash when playing Tween right after finishing
kobewi
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-08-30
Cast between float and ints in Tween.`tween_property()`
Micky
2022-08-22
Fix Quaternion Tween and implement ease baker
Silc Renew
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-05-05
Fix error spam when tweened node leaves tree
kobewi
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-01
Improve Tween infinite loop detection
kobewi
2022-04-30
Simplify Callable error text methods
kobewi
2022-04-29
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
Miscellaneous Tween fixes
Haoyu Qiu
2022-04-17
Make Tween.interpolate_value() static
kobewi
2022-04-02
Merge pull request #59415 from KoBeWi/tween_time()
Rémi Verschelde
2022-03-29
Add get_total_elapsed_time() to Tween
kobewi
2022-03-27
Force final value at the end of Tween
kobewi
2022-01-29
Better handle infinite Tween loops
kobewi
2022-01-28
Fix not being able to stop() empty Tweens
kobewi
2022-01-09
Fix Tween pause behavior
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-01
Merge pull request #54391 from DavidSichma/doc_interpolate_value
Rémi Verschelde
2021-10-29
Fixed Tween::interpolate_value argument order.
David Sichma
2021-10-28
Fix parallel Tweens not ending correctly
kobewi
2021-09-24
Refactor and move easing equations
kobewi
2021-09-16
Improvements to Tweens' Variant types
kobewi
2021-08-06
Various fixes to Tween code
kobewi
2021-08-02
Add null check to Tween.bind_node()
kobewi
2021-07-26
Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Complete rewrite of Tweens
Tomasz Chabora
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-03
fix no tween repeat after stop_all() and start() again
jmb462
2021-02-24
Tween: Add null check for target object
Christoffer Sundbom
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-07-20
bug with Tween.is_active, fixes #39760
Chistpohe LY
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
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