Age | Commit message (Expand) | Author |
---|---|---|
2020-02-11 | Fix code formatting issues and VS compilation | Rémi Verschelde |
2020-02-11 | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky |
2020-02-09 | Use a new approach to fix bone pose override not being reset when IK animatio... | Eric Rybicki |
2020-01-23 | Fix bone pose override not being reset when IK animation is stopped | Eric Rybicki |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-20 | Added possibility to override or add target basis to tip bone | Andrea Catania |
2018-08-26 | Fixed task creation with void chain in SkeletonIK | Andrea Catania |
2018-08-19 | Fix compiling SkeletonIK with disable_3d | Rémi Verschelde |
2018-08-04 | Implemented IK | AndreaCatania |