Age | Commit message (Expand) | Author |
---|---|---|
2020-01-16 | Fix SkeletonIK not playing animation if more than one IK-Bone is active | Eric Rybicki |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-18 | Added skin support and simplified APIs to override bone position. | Juan Linietsky |
2019-07-02 | Fix various memory leaks and errors | Bojidar Marinov |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-04-10 | Added No bone set state in the IK | Andrea Catania |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-20 | Added possibility to override or add target basis to tip bone | Andrea Catania |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-08-26 | Fixed task creation with void chain in SkeletonIK | Andrea Catania |
2018-08-19 | Fix compiling SkeletonIK with disable_3d | Rémi Verschelde |
2018-08-04 | Fixed typo in SkeletonIK | Andrea Catania |
2018-08-04 | Implemented IK | AndreaCatania |