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path: root/scene/animation/animation_tree_player.h
AgeCommit message (Expand)Author
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-01Fix some argument ordering, closes #10010Juan Linietsky
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-31Fixed Mix nodes in Animation Tree Playerm4nu3lf
2016-06-22AnimationTreePlayer filters improvedm4nu3lf
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-04-26AnimationTree: add filters to Animation nodes.Josh Grams
2016-04-12AnimationTreePlayer: fix discrete value tracks.Josh Grams
2016-04-11AnimationTreePlayer: allow animating resource properties.Josh Grams
2016-04-06AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste...Josh Grams
2016-03-27* AnimationTreePlayer (_process_node): remove `switched` argument.Josh Grams
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-10This fixes long standing animation bugSergey Lapin
2015-11-02Experimental retooling of AnimationTreePlayer to allow manual advancement.Saracen
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky