Age | Commit message (Expand) | Author |
2018-04-03 | fix bone scale/rotation in AnimationPlayers | karroffel |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-30 | change float to bool as correct type | firefly2442 |
2017-12-27 | Merge pull request #15008 from AlmightyScientist/issue-15000 | Noshyaar |
2017-12-25 | AnimTreePlayer: fix duplicated properties | Poommetee Ketson |
2017-12-24 | Animation Tree: Prevent cycle_test from being altered by past-test. | AlmightyScientist |
2017-12-09 | Add feature to disable animation tracks | Ray Koopa |
2017-12-08 | [DOCS] AnimationTreePlayer props/members/methods | Will Nations |
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov |
2017-10-21 | Refactor Fixed to Physics | Poommetee Ketson |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-09-12 | Many fixes to visual script, changed virtuals override for a proper selector. | Juan Linietsky |
2017-09-01 | Fix AnimationTreePlayer bogus argument name | Rémi Verschelde |
2017-09-01 | Fix some argument ordering, closes #10010 | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry |
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-28 | Inf and NaN support added to GDScript. | Saracen |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-10 | - _ready() callback only happens once now, if you want to receive it again, u... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-31 | Fixed Mix nodes in Animation Tree Player | m4nu3lf |
2016-06-22 | AnimationTreePlayer filters improved | m4nu3lf |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-06-10 | TimeSeek node in AnimationTreePlayer now propagates filters | m4nu3lf |
2016-04-26 | AnimationTree: add filters to Animation nodes. | Josh Grams |
2016-04-24 | AnimationTree: set value track property per frame, not per track. | Josh Grams |
2016-04-14 | Merge pull request #4308 from JoshuaGrams/atp-resources | Rémi Verschelde |
2016-04-12 | AnimationTreePlayer: fix discrete value tracks. | Josh Grams |
2016-04-12 | Merge pull request #4286 from JoshuaGrams/atp-resources | Rémi Verschelde |
2016-04-12 | Merge pull request #4284 from JoshuaGrams/atp-process-mode | Rémi Verschelde |
2016-04-11 | AnimationTreePlayer: allow animating resource properties. | Josh Grams |
2016-04-11 | AnimationTreePlayer: constructor now sets processing mode. | Josh Grams |
2016-04-06 | AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste... | Josh Grams |
2016-04-06 | AnimationTreePlayer (set_active, reset, constructor): seek all animations to ... | Josh Grams |
2016-04-06 | AnimationTreePlayer (_process_node): more robust oneshot termination condition. | Josh Grams |