Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-16 | -fix function calls in animationtree, closes #2789 | Juan Linietsky | |
2015-12-10 | This fixes long standing animation bug | Sergey Lapin | |
When AnimationTreePlayer switches to new animation it never seeks it to 0 which leads to problems with non-looping animations being played just once. This patch is direct approach fixing this problem. It handles most common cases of occurance. Closes #2199 | |||
2015-11-02 | Experimental retooling of AnimationTreePlayer to allow manual advancement. | Saracen | |
2015-04-27 | -added set_master_player binding, fixes #1477 | Juan Linietsky | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-01-02 | -fixed NODE_OUT error in animtreeplayer #1078 | Juan Linietsky | |
-fixed randon button when editing menubutton #1079 | |||
2014-11-11 | Fix AnimationTreePlayer.node_get_input_source typo | Brandon DeRosier | |
- Changed node_get_input_sourcre to node_get_input_source | |||
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-07-07 | Timeseek works like this | Theo Hallenius | |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |