Age | Commit message (Expand) | Author |
2021-12-10 | Merge pull request #55572 from aaronfranke/ci-double | Rémi Verschelde |
2021-12-09 | Add a double-precision editor build to CI | Aaron Franke |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-12 | Add a minimal template build to CI | Aaron Franke |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-10-16 | Implement Animation Blend Shape Tracks | reduz |
2021-10-13 | Remove REST transform influence in skeleton bones | reduz |
2021-10-12 | Remove animation 3D transform track, replace by loc/rot/scale tracks. | reduz |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-09-11 | Fixed seeking behavior of property track with discrete interpolation | Silc 'Tokage' Renew |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Use doubles for time in animation code | Aaron Franke |
2021-07-28 | Use bullet points in the editor instead of dashes where relevant | Hugo Locurcio |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-20 | Merge pull request #50206 from groud/undoredo_increase_args_count | Rémi Verschelde |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-06 | Increase the number of arguments accepted by UndoRedo methods | Gilles Roudière |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-04 | Disable Skeleton3D when compiling without 3D | Aaron Franke |
2021-06-03 | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-05-09 | Merge pull request #41416 from TokageItLab/fix_animation_tree_cache | Rémi Verschelde |
2021-04-11 | Use Array for node configuration warnings | Nathan Franke |
2021-03-17 | Check AnimationNode to update properties | Kongfa Waroros |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-02-18 | Refactor Process Mode | reduz |
2021-02-10 | Removed _change_notify | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-02-04 | Use the blend parameter passed to blend_animation during graph processing | muiroc |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-11-17 | fix unintentional object rotation by animation tree | Tokage |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-18 | Refactor MethodBind to use variadic templates | reduz |
2020-05-16 | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-29 | [Core] Rename linear_interpolate to lerp | Aaron Franke |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |