Age | Commit message (Expand) | Author |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-06-20 | Merge pull request #24249 from zorbathut/zorbathut/animimmediate | Rémi Verschelde |
2019-02-14 | -Fixes to undo redo to avoid crash, closes #24251 | Juan Linietsky |
2019-01-30 | Fix many asan and ubsan reported issues | Hein-Pieter van Braam |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-09 | Implement AnimationPlayer call modes as per #23498. | Ben Rog-Wilhelm |
2018-11-28 | Made it possible to read AnimationPlayer queue from GDscript | DualMatrix |
2018-08-02 | Add method to manually advance AnimationTree and manual process mode. | Saracen |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky |
2018-03-03 | Added `get_playing_speed` method to AnimationPlayer, returning the actual | robfram |
2018-01-14 | Fix an issue with the animation editor not seeking to the target time properly. | Bojidar Marinov |
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-03 | Merge pull request #15132 from RandomShaper/fix-multiple-finish | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-28 | Fix AnimationPlayer redundantly signaling finish | Pedro J. Estébanez |
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez |
2017-11-25 | Implement backup/restore for animated values | Pedro J. Estébanez |
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Synchronize parameter names in definition and declaration | TwistedTwigleg |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-25 | Merge pull request #7002 from RandomShaper/vcs-friendliness | Juan Linietsky |
2017-01-16 | Improve .tscn VCS | Pedro J. Estébanez |
2017-01-13 | renamed tween animationplayer scale functions to speed_scale | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-18 | Drop empty files that are not used anywhere | Rémi Verschelde |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are unre... | Juan Linietsky |
2015-09-10 | HTML5 exporter Improvements | Juan Linietsky |
2015-05-25 | improved animation editor | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-12-16 | New Code Completion | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |