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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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animation
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animation_player.h
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Author
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-25
Merge pull request #7002 from RandomShaper/vcs-friendliness
Juan Linietsky
2017-01-16
Improve .tscn VCS
Pedro J. Estébanez
2017-01-13
renamed tween animationplayer scale functions to speed_scale
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-18
Drop empty files that are not used anywhere
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
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