index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
animation
/
animation_player.cpp
Age
Commit message (
Expand
)
Author
2016-06-19
-Added trigger mode to tracks, useful for properties that work as triggers, s...
Juan Linietsky
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-20
Added toggle for loop interpolation based on adolson's code
Christian Dannie Storgaard
2016-05-07
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-04-14
animation_started signal to AnimationPlayer
Jakub Grzesik
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-11
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-02-01
store animation names in alphabetical order, fixes #3423
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-09-10
HTML5 exporter Improvements
Juan Linietsky
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-06
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-06-01
small fixes
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
2015-05-18
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky
[prev]