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path: root/scene/animation/animation_player.cpp
AgeCommit message (Expand)Author
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
2023-01-26Make AnimTree/Player processes adopt to GDVIRTUALSilc Renew
2023-01-26Fix spamming audio preview and cleanup process in AnimationPlayer/TreeSilc Renew
2023-01-26Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-19Add p_keep_state to AnimationPlayer::stop()Silc Renew
2023-01-16Add EditorUndoRedoManager singletonkobewi
2023-01-13Reset animation on playback stopTomasz Chabora
2023-01-11Split pause() from AnimationPlayer's stop()kobewi
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
2022-12-22Add inspector plugin for key time edit & Change find key argumentSilc Renew
2022-12-21Fix animation blending bug where an animation with a short blend time played ...jitspoe
2022-12-12Fix seeking process order to retrieve key correctly for AnimationTrackSilc Renew
2022-12-10Fix unmerged history in AnimationTrackEditorSilc Renew
2022-12-07Change init for cache_update_size & add pointer animation playerSilc Renew
2022-12-07Fix AnimationPlayer method track call oneself with IMMEDIATE modeSilc Renew
2022-12-05Fix animation play backward doesn't process current key&animtrack seekSilc Renew
2022-12-02Remove UPDATE_TRIGGER & Match behaviors between AnimationTree/PlayerSilc Renew
2022-12-02Merge pull request #61958 from jtnicholl/animation_connectionsRémi Verschelde
2022-12-02Merge pull request #69336 from TokageItLab/get-anim-keys-more-exactlyRémi Verschelde
2022-12-02Fix animation signal caches_cleared firing timingSilc Renew
2022-12-01Refactor process of animation to retrive keys more exactlySilc Renew
2022-11-22Refactor process of AnimationTree for end of animationSilc Renew
2022-11-21Add animation_changed signal to AnimationLibraryJonathan Nicholl
2022-11-20Fix connection of animation changed signal in AnimationTrackEditorSilc Renew
2022-10-24Rename queue_delete => queue_freeMarc Gilleron
2022-10-10Connect signal animation_removed to its proper methodJuan Velandia
2022-10-10Merge pull request #65942 from SaracenOne/animation_change_callback_fixRémi Verschelde
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-09-26Change time parameters and variables to double typeDave Palais
2022-09-16Fix animation change callbacksSaracenOne
2022-09-16Merge pull request #65325 from TokageItLab/refactor-variant-for-animRémi Verschelde
2022-09-15Merge pull request #65196 from TokageItLab/fix-redraw-anim-treeRémi Verschelde
2022-09-15Move some methods to Animation from Variant for refactoringSilc Renew
2022-09-14Fix redraw timing in AnimationBlendTreeEditorSilc Renew
2022-09-06Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky
2022-08-29Improve documentation for `get_animation()`Haoyu Qiu
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-22Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Add per-scene UndoRedokobewi
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-20Clean up mesh include code and commentsAaron Franke
2022-08-08Add tests for empty/unnamed arguments to ClassDB, Variant, GDScriptYuri Sizov
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-27Add a Movie Quit On Finish property to AnimationPlayerHugo Locurcio
2022-07-26add position track normalization & post process key value for retargetSilc Renew
2022-07-26Fix initial value of TRS3DTrack cache in AnimationPlayerSilc Renew
2022-06-29Fix animation player crashing when caching disabled tracksMinusKube