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path: root/scene/animation/animation_player.cpp
AgeCommit message (Expand)Author
2022-09-16Merge pull request #65325 from TokageItLab/refactor-variant-for-animRémi Verschelde
2022-09-15Merge pull request #65196 from TokageItLab/fix-redraw-anim-treeRémi Verschelde
2022-09-15Move some methods to Animation from Variant for refactoringSilc Renew
2022-09-14Fix redraw timing in AnimationBlendTreeEditorSilc Renew
2022-09-06Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky
2022-08-29Improve documentation for `get_animation()`Haoyu Qiu
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-22Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Add per-scene UndoRedokobewi
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-08-20Clean up mesh include code and commentsAaron Franke
2022-08-08Add tests for empty/unnamed arguments to ClassDB, Variant, GDScriptYuri Sizov
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-27Add a Movie Quit On Finish property to AnimationPlayerHugo Locurcio
2022-07-26add position track normalization & post process key value for retargetSilc Renew
2022-07-26Fix initial value of TRS3DTrack cache in AnimationPlayerSilc Renew
2022-06-29Fix animation player crashing when caching disabled tracksMinusKube
2022-06-23Merge pull request #62337 from reduz/respect-disabled-animation-tracksRémi Verschelde
2022-06-23Respect disabled animation tracksreduz
2022-06-23Fix animation reset on savereduz
2022-06-19Remove argument option for the `remove_animation` that no longer existsHaoyu Qiu
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-05-24Remove configuration warning from AnimationPlayerSnailRhymer
2022-05-24Merge pull request #61106 from snailrhymer/animation-library-fixesRémi Verschelde
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-18Merge pull request #60774 from TokageItLab/root-seek-modeRémi Verschelde
2022-05-17Fix errors and improve UX relating to new animation librariesSnailRhymer
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-09Fixed delta & Implement selection of whether or not to seek rootSilc Renew
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-11Implement Animation Librariesreduz
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-04String: Add contains().Anilforextra
2022-01-07Merge pull request #56195 from Zylann/anim_key_error_messageRémi Verschelde
2022-01-05Added key name to error message about key not being validMarc Gilleron
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-10Merge pull request #55572 from aaronfranke/ci-doubleRémi Verschelde
2021-12-09Add a double-precision editor build to CIAaron Franke
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-06Add a constant StringName for RESET animationkobewi
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-10-25Refactored Node3D rotation modesreduz
2021-10-16Implement Animation Blend Shape Tracksreduz
2021-10-12Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz