Age | Commit message (Expand) | Author |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-03-16 | Merge pull request #36491 from AndreaCatania/edit_node_anim_state_mac | Rémi Verschelde |
2020-03-16 | Added new method to replace an already added node to the animation state machine | Andrea Catania |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-30 | Handle state machine travel before the start node is processed | PouleyKetchoupp |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-06 | Fixed AnimationTreeStateMachine transition priority (last transition was alwa... | PouleyKetchoupp |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-19 | added forgotten err_fail_index check | Furkan Türkal |
2019-05-19 | [StateMachine] Fix error message for travel method | Guilherme Felipe |
2019-04-09 | Fill out some of the AnimationNode docs. | Ryan Roden-Corrent |
2019-03-17 | StateMachine: Fix sync mode | Guilherme Felipe |
2019-02-12 | Fix state machine priority for auto advance | Guilherme Felipe |
2019-01-27 | Fix problem blending from state to state in statemachine node, closes #21944 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-16 | Fix sub-transitions not using end_node correctly | Guilherme Felipe |
2018-11-04 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-09-12 | Misc. typos | luz.paz |
2018-08-29 | Add missing copyright headers | Rémi Verschelde |
2018-08-25 | Fix advancing based on condition in AnimationNodeStateMachinePlayback | Andy Brenneke |
2018-08-24 | Remove unnecessary print with AnimationNodeStateMachinePlayback | volzhs |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-08 | Fix some enum export in new Animation editor. | Fabio Alessandrelli |
2018-06-25 | renamed AnimationGraphPlayer to AnimationTree | Juan Linietsky |
2018-06-25 | removed print | Juan Linietsky |
2018-06-25 | State machine animation node | Juan Linietsky |