Age | Commit message (Expand) | Author |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-10-03 | Merge pull request #44964 from Dragoncraft89/animation_tree_bug | Rémi Verschelde |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-08-09 | Use doubles for time in animation code | Aaron Franke |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio |
2021-03-21 | Rename Array.invert() to Array.reverse() | Marcel Admiraal |
2021-02-15 | improve error message when travel() is called on an AnimationNodeStateMachine... | nc |
2021-02-11 | Improve resource load cache | reduz |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-06 | Fix AnimationNodeStateMachinePlayback start() on nonexistent node | Florian Kothmeier |
2021-01-02 | Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missi... | Rémi Verschelde |
2021-01-01 | StateMachinePlayback: Added missing bindings to `get_current_play_pos` and `g... | Eoin O'Neill |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-05 | Remove connect *_compat methods | Aaron Franke |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut |
2020-03-16 | Merge pull request #36491 from AndreaCatania/edit_node_anim_state_mac | Rémi Verschelde |
2020-03-16 | Added new method to replace an already added node to the animation state machine | Andrea Catania |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-30 | Handle state machine travel before the start node is processed | PouleyKetchoupp |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-08-06 | Fixed AnimationTreeStateMachine transition priority (last transition was alwa... | PouleyKetchoupp |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-19 | added forgotten err_fail_index check | Furkan Türkal |
2019-05-19 | [StateMachine] Fix error message for travel method | Guilherme Felipe |
2019-04-09 | Fill out some of the AnimationNode docs. | Ryan Roden-Corrent |
2019-03-17 | StateMachine: Fix sync mode | Guilherme Felipe |
2019-02-12 | Fix state machine priority for auto advance | Guilherme Felipe |
2019-01-27 | Fix problem blending from state to state in statemachine node, closes #21944 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-16 | Fix sub-transitions not using end_node correctly | Guilherme Felipe |
2018-11-04 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-09-12 | Misc. typos | luz.paz |
2018-08-29 | Add missing copyright headers | Rémi Verschelde |
2018-08-25 | Fix advancing based on condition in AnimationNodeStateMachinePlayback | Andy Brenneke |
2018-08-24 | Remove unnecessary print with AnimationNodeStateMachinePlayback | volzhs |
2018-08-21 | Fix arg name in docs, some copy-paste errors | Poommetee Ketson |