Age | Commit message (Expand) | Author |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-25 | Added some obvious errors explanations | qarmin |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-19 | -Added trigger mode to tracks, useful for properties that work as triggers, s... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |