Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-01-10 | Fixes to auto triangle editing in BlendSpace2D | Juan Linietsky | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-21 | Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135 | Juan Linietsky | |
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde | |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky | |
-Reuse resources -Expose properties in AnimationTree | |||
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde | |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky | |
2018-06-25 | renamed AnimationGraphPlayer to AnimationTree | Juan Linietsky | |
2018-06-25 | added BlendSpace1D editor plugin | Thomas Herzog | |
This commit also fixes a crash in the BlendSpace2D as well as correct the drawing of the x-zero indicator in the BlendSpace2D editor plugin. |