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path: root/scene/animation/animation_blend_space_2d.cpp
AgeCommit message (Expand)Author
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-16refactor sync in AnimationTreeSilc Renew
2022-05-09Fixed delta & Implement selection of whether or not to seek rootSilc Renew
2022-01-27More time parameters change type float to doubleSilc 'Tokage' Renew
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...Juan Linietsky
2021-10-09implement ping-pong loop in animationTokage
2021-08-09Use doubles for time in animation codeAaron Franke
2021-07-21Use is_equal_approx in more placesAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-13Merge pull request #48375 from bowling-allie/discrete-carry-bugRémi Verschelde
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-05-06Fixes BlendSpace2D BLEND_MODE_DISCRETE_CARRY.bowling-allie
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-02-07Initialize class variables with default values in scene/ [1/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-11thirdparty: Cleanup after #38386, document provenance and copyrightRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-01Fix some crashes, overflows and using variables without valuesRafał Mikrut
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-21Cleanup after @reduz :)Rémi Verschelde
2019-01-10Fixes to auto triangle editing in BlendSpace2DJuan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-21Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135Juan Linietsky
2018-10-04Fix GCC 8 warnings about potentially unitialized variablesRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-18Style: Format code with clang-format 6.0.1Rémi Verschelde
2018-06-27Changes to how node paths are selected from property, allowing setting a hint.Juan Linietsky
2018-06-25renamed AnimationGraphPlayer to AnimationTreeJuan Linietsky
2018-06-25added BlendSpace1D editor pluginThomas Herzog