Age | Commit message (Expand) | Author |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov |
2022-07-29 | Remove Signal connect binds | Juan Linietsky |
2022-07-16 | refactor sync in AnimationTree | Silc Renew |
2022-05-09 | Fixed delta & Implement selection of whether or not to seek root | Silc Renew |
2022-01-27 | More time parameters change type float to double | Silc 'Tokage' Renew |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-08-09 | Use doubles for time in animation code | Aaron Franke |
2021-07-21 | Use is_equal_approx in more places | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-13 | Merge pull request #48375 from bowling-allie/discrete-carry-bug | Rémi Verschelde |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-05-06 | Fixes BlendSpace2D BLEND_MODE_DISCRETE_CARRY. | bowling-allie |
2021-02-09 | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut |
2021-02-07 | Initialize class variables with default values in scene/ [1/2] | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-11 | thirdparty: Cleanup after #38386, document provenance and copyright | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-11-01 | Fix some crashes, overflows and using variables without values | Rafał Mikrut |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-01-21 | Cleanup after @reduz :) | Rémi Verschelde |
2019-01-10 | Fixes to auto triangle editing in BlendSpace2D | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-21 | Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135 | Juan Linietsky |
2018-10-04 | Fix GCC 8 warnings about potentially unitialized variables | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-29 | Add missing copyright headers | Rémi Verschelde |
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde |
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-18 | Style: Format code with clang-format 6.0.1 | Rémi Verschelde |
2018-06-27 | Changes to how node paths are selected from property, allowing setting a hint. | Juan Linietsky |
2018-06-25 | renamed AnimationGraphPlayer to AnimationTree | Juan Linietsky |
2018-06-25 | added BlendSpace1D editor plugin | Thomas Herzog |